WEBVTT 00:00:00.000 --> 00:00:05.510 align:middle line:90% 00:00:05.510 --> 00:00:06.290 align:middle line:10% Hi. 00:00:06.290 --> 00:00:07.320 align:middle line:10% Welcome back. 00:00:07.320 --> 00:00:10.130 align:middle line:10% In this video, we're going to talk about biomechanics. 00:00:10.130 --> 00:00:12.680 align:middle line:84% In the last video, we talked about anatomy, 00:00:12.680 --> 00:00:15.670 align:middle line:84% which is that study of structures of your body. 00:00:15.670 --> 00:00:19.310 align:middle line:84% Now, we're going to apply mechanics to that biology 00:00:19.310 --> 00:00:21.530 align:middle line:84% and talk about how the body moves 00:00:21.530 --> 00:00:24.212 align:middle line:84% and what words we use to describe that. 00:00:24.212 --> 00:00:25.670 align:middle line:84% Do you have a favourite definition? 00:00:25.670 --> 00:00:26.450 align:middle line:90% For biomechanics? 00:00:26.450 --> 00:00:27.080 align:middle line:90% Yeah. 00:00:27.080 --> 00:00:29.900 align:middle line:84% Well it is a combination of biology and mechanics, I guess. 00:00:29.900 --> 00:00:31.060 align:middle line:90% Yeah, exactly. 00:00:31.060 --> 00:00:32.810 align:middle line:84% So it's a pretty interdisciplinary field-- 00:00:32.810 --> 00:00:35.180 align:middle line:84% you've got physics thrown in there, some biology, 00:00:35.180 --> 00:00:37.028 align:middle line:90% some medicine-- 00:00:37.028 --> 00:00:38.570 align:middle line:84% so you're going to use a lot of words 00:00:38.570 --> 00:00:41.960 align:middle line:84% that you may have seen in other classes. 00:00:41.960 --> 00:00:44.480 align:middle line:84% What I like to do when I talk about biomechanics 00:00:44.480 --> 00:00:47.150 align:middle line:84% is to first break it down into two parts. 00:00:47.150 --> 00:00:52.700 align:middle line:84% OK, so the first is kinematics, and that's what you can see-- 00:00:52.700 --> 00:00:56.280 align:middle line:90% your angles, the positions. 00:00:56.280 --> 00:00:59.540 align:middle line:84% And then the next is the kinetics, what you can't see, 00:00:59.540 --> 00:01:02.720 align:middle line:84% what's going on underneath body movement-- forces 00:01:02.720 --> 00:01:06.530 align:middle line:90% like good old gravity. 00:01:06.530 --> 00:01:11.180 align:middle line:84% So, Victor, do you have a favourite movement? 00:01:11.180 --> 00:01:11.870 align:middle line:90% Jumping. 00:01:11.870 --> 00:01:12.410 align:middle line:90% Jumping. 00:01:12.410 --> 00:01:15.410 align:middle line:84% All right, so Victor jumps, right? 00:01:15.410 --> 00:01:16.490 align:middle line:90% He jumped. 00:01:16.490 --> 00:01:18.950 align:middle line:84% So in the last video, we talked about words 00:01:18.950 --> 00:01:22.550 align:middle line:84% to use to describe what moved-- anterior, posterior, 00:01:22.550 --> 00:01:23.750 align:middle line:90% flexion, extension. 00:01:23.750 --> 00:01:27.570 align:middle line:84% Now, we're going to talk about how we actually analyse these. 00:01:27.570 --> 00:01:30.380 align:middle line:84% There's different ways to describe Victor's jump, itself. 00:01:30.380 --> 00:01:32.820 align:middle line:84% We could talk about how high he jumped. 00:01:32.820 --> 00:01:36.320 align:middle line:84% We could also talk about how good his jump was. 00:01:36.320 --> 00:01:38.840 align:middle line:90% When we quantify things, those-- 00:01:38.840 --> 00:01:40.940 align:middle line:90% or we could qualify things. 00:01:40.940 --> 00:01:45.650 align:middle line:84% So how would you rate yourself from a qualification 00:01:45.650 --> 00:01:46.940 align:middle line:90% of your jump? 00:01:46.940 --> 00:01:48.830 align:middle line:90% Mediocre. 00:01:48.830 --> 00:01:50.480 align:middle line:90% Yeah, all right. 00:01:50.480 --> 00:01:54.010 align:middle line:90% Do you know how high you jumped? 00:01:54.010 --> 00:01:54.940 align:middle line:90% 20 centimetres? 00:01:54.940 --> 00:01:58.570 align:middle line:84% OK, so those are just difference in quantitative variables 00:01:58.570 --> 00:02:00.400 align:middle line:90% and quantitative variables. 00:02:00.400 --> 00:02:02.440 align:middle line:84% Now if we'd talk about, say, kinematics-- 00:02:02.440 --> 00:02:04.900 align:middle line:84% you saw that his foot position changed. 00:02:04.900 --> 00:02:07.390 align:middle line:10% We could say if he jumped 20 centimetres, 00:02:07.390 --> 00:02:10.940 align:middle line:10% his toe moved 20 centimetres. 00:02:10.940 --> 00:02:16.000 align:middle line:84% We could also talk about angles, because we have both vector 00:02:16.000 --> 00:02:18.220 align:middle line:90% and scalar options. 00:02:18.220 --> 00:02:20.830 align:middle line:84% Could you give me a difference between your jump, 00:02:20.830 --> 00:02:21.715 align:middle line:90% in vector and scalar? 00:02:21.715 --> 00:02:24.460 align:middle line:90% 00:02:24.460 --> 00:02:27.280 align:middle line:84% Vector and scalar could be the speed of the jump-- 00:02:27.280 --> 00:02:33.250 align:middle line:84% Yeah, so if he jumped, say, at 3 metres per second, 00:02:33.250 --> 00:02:35.530 align:middle line:90% that was a speed. 00:02:35.530 --> 00:02:37.840 align:middle line:84% If we then make it a vector, we say 00:02:37.840 --> 00:02:42.590 align:middle line:84% he jumped 3 metres per second in that upwards direction. 00:02:42.590 --> 00:02:46.450 align:middle line:84% So vectors have magnitude-- or what we call a direction-- 00:02:46.450 --> 00:02:47.300 align:middle line:90% to it. 00:02:47.300 --> 00:02:51.670 align:middle line:84% So in biomechanics, you'll see a lot more vector quantities 00:02:51.670 --> 00:02:55.240 align:middle line:84% because we talk about how something got from one place 00:02:55.240 --> 00:03:00.190 align:middle line:84% to another, not just general scalar quantities. 00:03:00.190 --> 00:03:04.120 align:middle line:84% Another thing we like to do is talk about the difference 00:03:04.120 --> 00:03:05.890 align:middle line:90% between linear and angular. 00:03:05.890 --> 00:03:09.100 align:middle line:84% So when you watch Victor jump, you'll 00:03:09.100 --> 00:03:11.410 align:middle line:84% see that his body moves linearly up. 00:03:11.410 --> 00:03:15.100 align:middle line:84% But his knees, because they're bending and rotating, 00:03:15.100 --> 00:03:18.740 align:middle line:84% they're actually moving angularly in that knee joint. 00:03:18.740 --> 00:03:24.220 align:middle line:84% So they're moving about the knee angle, in that rotation term. 00:03:24.220 --> 00:03:27.580 align:middle line:84% So those are other ways to describe our kinematics. 00:03:27.580 --> 00:03:30.280 align:middle line:84% You talked about metres per second, before. 00:03:30.280 --> 00:03:32.150 align:middle line:90% What's the word for that? 00:03:32.150 --> 00:03:32.650 align:middle line:90% Speed. 00:03:32.650 --> 00:03:33.370 align:middle line:90% Speed. 00:03:33.370 --> 00:03:35.660 align:middle line:90% And then, we also have velocity. 00:03:35.660 --> 00:03:42.160 align:middle line:84% So if we go even further, to how fast your movement is changing, 00:03:42.160 --> 00:03:43.570 align:middle line:90% you have acceleration-- 00:03:43.570 --> 00:03:45.340 align:middle line:90% how much your speed is changing. 00:03:45.340 --> 00:03:48.860 align:middle line:84% So right now, Victor is not really accelerating up at all. 00:03:48.860 --> 00:03:51.760 align:middle line:84% But then, all of a sudden, he accelerates up fast, 00:03:51.760 --> 00:03:54.437 align:middle line:90% stops, and comes back down. 00:03:54.437 --> 00:03:56.770 align:middle line:84% So those are our three main things we talk about is that 00:03:56.770 --> 00:04:00.340 align:middle line:84% distance, the position, whether it's in scalar and vector; 00:04:00.340 --> 00:04:05.110 align:middle line:84% that velocity, whether it's in scalar or vector-- 00:04:05.110 --> 00:04:08.680 align:middle line:84% as just a speed or velocity with a direction-- 00:04:08.680 --> 00:04:12.340 align:middle line:84% in a linear and angular way; and then also acceleration, 00:04:12.340 --> 00:04:14.620 align:middle line:90% that change in rate of velocity. 00:04:14.620 --> 00:04:17.350 align:middle line:84% Those are our main kinematic variables. 00:04:17.350 --> 00:04:19.959 align:middle line:84% In kinetics, that's a little harder to look at. 00:04:19.959 --> 00:04:24.160 align:middle line:84% So right now, Victor actually has a force applied to him. 00:04:24.160 --> 00:04:26.410 align:middle line:84% Do you remember what we talked about in the beginning? 00:04:26.410 --> 00:04:27.820 align:middle line:90% What's my favourite force? 00:04:27.820 --> 00:04:28.330 align:middle line:90% Gravity. 00:04:28.330 --> 00:04:29.020 align:middle line:90% Gravity. 00:04:29.020 --> 00:04:30.490 align:middle line:84% So that gravity is keeping Victor 00:04:30.490 --> 00:04:32.000 align:middle line:90% from floating out into space. 00:04:32.000 --> 00:04:34.330 align:middle line:84% So the gravity is pushing up into Victor, 00:04:34.330 --> 00:04:35.770 align:middle line:90% and Victor is pushing back. 00:04:35.770 --> 00:04:40.030 align:middle line:84% If he pushes down more, he's then pushing against gravity 00:04:40.030 --> 00:04:42.430 align:middle line:84% to build up some energy in his body, 00:04:42.430 --> 00:04:46.000 align:middle line:84% and then release that kinetic energy so he can move upwards. 00:04:46.000 --> 00:04:48.610 align:middle line:84% So what actually happens internally, in his body, 00:04:48.610 --> 00:04:52.570 align:middle line:84% is he's using his muscles to create 00:04:52.570 --> 00:04:57.130 align:middle line:84% kinetic energy to actually move that power into generating 00:04:57.130 --> 00:04:57.670 align:middle line:90% a jump. 00:04:57.670 --> 00:05:00.650 align:middle line:90% 00:05:00.650 --> 00:05:04.580 align:middle line:84% Do you have a favourite force, or do you also like gravity? 00:05:04.580 --> 00:05:05.223 align:middle line:90% It was gravity. 00:05:05.223 --> 00:05:06.390 align:middle line:90% Gravity is pretty good, too. 00:05:06.390 --> 00:05:08.510 align:middle line:90% I like staying on the ground. 00:05:08.510 --> 00:05:10.640 align:middle line:90% So forces also exist-- 00:05:10.640 --> 00:05:14.450 align:middle line:84% a big thing when we talk about kinetics is static and dynamic. 00:05:14.450 --> 00:05:16.910 align:middle line:84% So static is when you stay still. 00:05:16.910 --> 00:05:19.320 align:middle line:84% So that's how we look at how his body is moving. 00:05:19.320 --> 00:05:22.070 align:middle line:84% So if we're going to do a static analysis of his body, 00:05:22.070 --> 00:05:26.540 align:middle line:84% the force applied would be from gravity up, and then the weight 00:05:26.540 --> 00:05:28.460 align:middle line:90% from his body down-- 00:05:28.460 --> 00:05:31.170 align:middle line:84% so that counterbalance to keep him stationary. 00:05:31.170 --> 00:05:33.320 align:middle line:10% When we talk about dynamic motion, 00:05:33.320 --> 00:05:37.400 align:middle line:10% it is how the forces then go throughout your body 00:05:37.400 --> 00:05:39.660 align:middle line:10% to create movement. 00:05:39.660 --> 00:05:41.840 align:middle line:84% So, say, if I was going to push Victor, 00:05:41.840 --> 00:05:44.510 align:middle line:84% I'm then putting a force onto him 00:05:44.510 --> 00:05:48.290 align:middle line:84% that makes him go from static to dynamic movement. 00:05:48.290 --> 00:05:51.350 align:middle line:84% You can quantify that force, or you could just qualitatively 00:05:51.350 --> 00:05:54.890 align:middle line:90% say, Kayla, that's mean. 00:05:54.890 --> 00:05:58.160 align:middle line:84% The other aspect, with kinetics, that we like to talk about 00:05:58.160 --> 00:06:00.210 align:middle line:90% is balance. 00:06:00.210 --> 00:06:02.210 align:middle line:84% You've done a bunch of work with balance, right? 00:06:02.210 --> 00:06:02.720 align:middle line:90% Yeah. 00:06:02.720 --> 00:06:08.430 align:middle line:84% Yeah, so balance is just that ability to stay at equilibrium. 00:06:08.430 --> 00:06:11.420 align:middle line:84% And so you could see, Victor is just balancing on his two feet, 00:06:11.420 --> 00:06:12.260 align:middle line:90% here. 00:06:12.260 --> 00:06:15.600 align:middle line:84% When we look at balance from a quantitative perspective, 00:06:15.600 --> 00:06:18.467 align:middle line:84% we actually look at that centre of gravity. 00:06:18.467 --> 00:06:20.300 align:middle line:84% Do you know where your centre of gravity is? 00:06:20.300 --> 00:06:21.140 align:middle line:90% Around here. 00:06:21.140 --> 00:06:23.870 align:middle line:84% Yeah, it's just a little bit below your belly button. 00:06:23.870 --> 00:06:27.470 align:middle line:84% So right now, because we look at-- all of his body has 00:06:27.470 --> 00:06:30.210 align:middle line:84% different weight, his centre of gravity is right here. 00:06:30.210 --> 00:06:32.060 align:middle line:84% But if he was going to stand on one foot, 00:06:32.060 --> 00:06:34.730 align:middle line:84% his centre of gravity would shift because there's only one 00:06:34.730 --> 00:06:37.670 align:middle line:84% point of contact with that force. 00:06:37.670 --> 00:06:40.460 align:middle line:84% And then if, say, you were going to move to the side-- 00:06:40.460 --> 00:06:42.440 align:middle line:90% yeah, can you stay like that? 00:06:42.440 --> 00:06:43.070 align:middle line:90% I can try. 00:06:43.070 --> 00:06:44.630 align:middle line:90% Yeah, how's your balance, there? 00:06:44.630 --> 00:06:46.760 align:middle line:84% So his centre of gravity is shifting even more. 00:06:46.760 --> 00:06:49.220 align:middle line:84% And then when he can't overcome, internally, 00:06:49.220 --> 00:06:53.550 align:middle line:84% that centre of gravity, he loses his balance. 00:06:53.550 --> 00:06:55.020 align:middle line:90% I almost fell. 00:06:55.020 --> 00:06:55.520 align:middle line:90% All right. 00:06:55.520 --> 00:06:57.260 align:middle line:84% So that's just a basic introduction 00:06:57.260 --> 00:06:59.870 align:middle line:90% to human biomechanics. 00:06:59.870 --> 00:07:01.993 align:middle line:84% There's a lot more in our worksheets, 00:07:01.993 --> 00:07:03.410 align:middle line:84% and then there's a lot more if you 00:07:03.410 --> 00:07:06.380 align:middle line:84% want to go look at any other type of physics textbook 00:07:06.380 --> 00:07:10.260 align:middle line:90% or biomechanical resource. 00:07:10.260 --> 00:07:12.440 align:middle line:84% Remember, this is a little bit more complicated 00:07:12.440 --> 00:07:13.970 align:middle line:84% than you might have seen, but there 00:07:13.970 --> 00:07:17.560 align:middle line:84% are a general set of vocabulary that's used to describe things. 00:07:17.560 --> 00:07:19.070 align:middle line:84% So as you're talking about movement, 00:07:19.070 --> 00:07:21.320 align:middle line:84% there's different things that you can analyse-- 00:07:21.320 --> 00:07:23.270 align:middle line:90% that you might know existed-- 00:07:23.270 --> 00:07:25.820 align:middle line:84% and then there's also different ways to describe what 00:07:25.820 --> 00:07:28.432 align:middle line:84% you're analysing so that everybody can understand. 00:07:28.432 --> 00:07:30.140 align:middle line:84% Again, it's important to note-- you don't 00:07:30.140 --> 00:07:31.370 align:middle line:90% have to memorise this now. 00:07:31.370 --> 00:07:33.037 align:middle line:84% This is just an introduction so that you 00:07:33.037 --> 00:07:35.578 align:middle line:84% know these things exist, and then you can look for them. 00:07:35.578 --> 00:07:37.620 align:middle line:84% When you read something and you find these terms, 00:07:37.620 --> 00:07:40.160 align:middle line:84% you know what they mean and you can come back to this video 00:07:40.160 --> 00:07:41.720 align:middle line:90% and review these things. 00:07:41.720 --> 00:07:43.070 align:middle line:90% All right, see you later. 00:07:43.070 --> 00:07:46.120 align:middle line:90% [EXIT MUSIC] 00:07:46.120 --> 00:07:52.000 align:middle line:90%